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COMPUTER ANIMATION AND VIRTUAL WORLDS


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*Average Peer Review
Slow, 6-12 Week(s)
*Competitiveness
Easy
CiteScore
2.7

CiteScore Rank
Subject Area Rank Percentile
Category: Computer Science
Subcategory: Computer Graphics and Computer-Aided Design
62 / 127
Category: Computer Science
Subcategory: Software
292 / 490



Country/Area of Publication
ENGLAND
Publication Frequency
Bimonthly
Publisher
John Wiley and Sons Ltd

ISSN
1546-4261
E-ISSN
Year Publication Started
2004

Self-citation (2024-2025)
5.90%
Annual Article Volume
69
Gold OA Percentage
14.16%


Open Access Info
APC APC Waiver Other Charges
N/A N/A N/A

Journal Aim & Scope
With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.


Web of Science Quartiles
WOS Quartile: Q3

Quartiles By JIFCollectionQuartileRankPercentage
Category: COMPUTER SCIENCE, SOFTWARE ENGINEERINGSCIEQ378/129
Quartiles By JCICollectionQuartileRankPercentage
Category: COMPUTER SCIENCE, SOFTWARE ENGINEERINGSCIEQ390/129
*Crowdsourced data
  • Journals In The Same Subject Area
  • CiteScore Trends
  • Self Citation Trends
  • Annual Article Volume Trends
  • Journal Title h-index CiteScore
    ACM TRANSACTIONS ON GRAPHICS17317.70
    IEEE Transactions on Dependable and Secure Computing5912.60
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS11810.20
    ACM TRANSACTIONS ON SOFTWARE ENGINEERING AND METHODOLOGY708.50
    IEEE INTERNET COMPUTING1039.90
    INFORMATION AND SOFTWARE TECHNOLOGY8810.80
    ACM Transactions on Internet Technology4613.90
    ACM Transactions on the Web395.60
    INTERNATIONAL JOURNAL OF ELECTRONIC COMMERCE736.70
    EMPIRICAL SOFTWARE ENGINEERING597.90
  • COMPUTER ANIMATION AND VIRTUAL WORLDS COMPUTER ANIMATION AND VIRTUAL WORLDS
    Predict CiteScore Trend:
    Steady Increase No Change Gradual Decline  Refresh
 
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