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VIRTUAL REALITY


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*Average Peer Review
>12 Week(s), or Invited contributions
*Competitiveness
Easy
CiteScore
10.6

CiteScore Rank
Subject Area Rank Percentile
Category: Computer Science
Subcategory: Computer Graphics and Computer-Aided Design
8 / 127
Category: Computer Science
Subcategory: Software
54 / 490
Category: Computer Science
Subcategory: Human-Computer Interaction
25 / 186



Country/Area of Publication
ENGLAND
Publication Frequency
4 issues per year
Publisher
Springer London

ISSN
1359-4338
E-ISSN
1434-9957
Year Publication Started
1995

Self-citation (2024-2025)
8.00%
Annual Article Volume
184
Gold OA Percentage
69.00%


Open Access Info
APC APC Waiver Other Charges
N/A N/A N/A

Journal Aim & Scope
The journal, established in 1995, publishes original research in Virtual Reality, Augmented and Mixed Reality that shapes and informs the community. The multidisciplinary nature of the field means that submissions are welcomed on a wide range of topics including, but not limited to:

Original research studies of Virtual Reality, Augmented Reality, Mixed Reality and real-time visualization applications
Development and evaluation of systems, tools, techniques and software that advance the field, including:
Display technologies, including Head Mounted Displays, simulators and immersive displays
Haptic technologies, including novel devices, interaction and rendering
Interaction management, including gesture control, eye gaze, biosensors and wearables
Tracking technologies
VR/AR/MR in medicine, including training, surgical simulation, rehabilitation, and tissue/organ modelling.
Impactful and original applications and studies of VR/AR/MR’s utility in areas such as manufacturing, business, telecommunications, arts, education, design, entertainment and defence
Research demonstrating new techniques and approaches to designing, building and evaluating virtual and augmented reality systems
Original research studies assessing the social, ethical, data or legal aspects of VR/AR/MR.


Web of Science Quartiles
WOS Quartile: Q1

Quartiles By JIFCollectionQuartileRankPercentage
Category: COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONSSCIEQ141/175
Category: COMPUTER SCIENCE, SOFTWARE ENGINEERINGSCIEQ115/128
Category: IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGYSCIEQ210/36
Quartiles By JCICollectionQuartileRankPercentage
Category: COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONSSCIEQ255/175
Category: COMPUTER SCIENCE, SOFTWARE ENGINEERINGSCIEQ130/128
Category: IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGYSCIEQ211/36
*Crowdsourced data
  • Journals In The Same Subject Area
  • CiteScore Trends
  • Self Citation Trends
  • Annual Article Volume Trends
  • Journal Title h-index CiteScore
    IEEE Transactions on Services Computing5610.80
    ACM Transactions on Knowledge Discovery from Data448.40
    Frontiers of Computer Science258.60
    TSINGHUA SCIENCE AND TECHNOLOGY3512.30
    Frontiers of Information Technology & Electronic Engineering225.80
    ACM Transactions on Storage364.70
    IT Professional425.10
    SIAM Journal on Imaging Sciences534.50
    Computer Science and Information Systems212.90
    International Journal of Web and Grid Services253.20
  • VIRTUAL REALITY VIRTUAL REALITY
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